Learning/Software Architecture/Lesson 11
Chapter 3ยทLesson 1 of 5ยท45 min

3. Architecture Styles & Patterns

3. Architecture Styles & Patterns

Learn layered architecture, modular monoliths, microservices, event-driven systems, and how to choose between them.

Lesson overview

3. Architecture Styles & Patterns

Learn layered architecture, modular monoliths, microservices, event-driven systems, and how to choose between them.

This chapter develops the concepts progressively and connects them to real production engineering decisions. Focus on reasoning, trade-offs, failure modes, and measurable outcomes.

Learning path

Theory โ†’ Example โ†’ Code โ†’ Practice โ†’ Quiz โ†’ Challenge โ†’ Completion

0/6 done

Step 1

Theory

Learning goals

Learn layered architecture, modular monoliths, microservices, event-driven systems, and how to choose between them.

You should be able to explain the concepts, compare alternatives, and apply them to a real production system.

Step 2

Example

Example

Apply 3. Architecture Styles & Patterns to a realistic production scenario and trace the decision step by step.

Step 3

Code

Code

Add implementation notes or a runnable example for this concept.

Step 4

Practice

Review the chapter and write an architecture note explaining how its concepts apply to a system you know.

Step 5

Quiz

Quiz coming soon.

Step 6

Challenge

Design a small production system using this chapter and document at least three trade-offs.

Complete every stage

Work through every step in order, then the lesson will be marked complete.

Each chapter and subtopic has its own public URL under /software-architecture.